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Geometric Car Backgrounds

Geometric Car Backgrounds

Updated
2024-08-11
VIP
Environments
Engine version
5.1
Download type
Asset Pack
File size
2.3 GB
Registration required
Only For VIP Users
Description

With this pack, you can easily create geometric abstract backgrounds where you can present your car design. It contains 12 example tracks to show you the variety of environments you can create with it.

Audi car from the free Car Configurator by Epic Games, UE-Only Content - Licensed for Use Only with Unreal Engine-based Products. Delete the car if you dont need it!

This project requires hardware raytracing to be turned ON to achieve the same results as in the gallery images!

You can fin dall the gallery image as a bookmark in the correscponding scene!

 

This package contain the following props:

12 Different Demo scene:

  • 01_Tangled_Geometrical
  • 02_Tangled_Neon
  • 03_Smooth_Terraced_Hills_Red
  • 04_Smooth_Terraced_Hills_White
  • 05_Terraced_Hills_Blue
  • 06_Hexagon_Hills
  • 07_Hexagon_Hills_Red
  • 08_Neon_Podium
  • 09_Hexagon_Podium
  • 10_Circle_Podium
  • 11_Spline_Tunnel
  • 12_Revolving_Forms
  • Overview

 

4 Blueprint:

  •  1 SplinePlacer – with this tool you can duplicate meshes along a spline with equal distance. Tip for performance: in the blueprint set the collision type to no collision
  • 1 Circle_Array – with this tool you can duplicate meshes around a circle.
  • 1 Circle_Array_Light - with this tool you can duplicate lights around a circle.
  • 1 Actor Blueprint which contains a simple lamp setup

102 Mesh:

  • 22 Terraced Smooth Mountain Mesh
  • 17 Hexagon Hill Mesh
  • 12 Terraced Mountain Mesh
  • 9 Podium Mesh
  • 9 Array Geometry Shape
  • 8 Revolving Shape
  • 5 Tangled Neon Shape
  • 5 Neon Spheres for the shapes (made this seperate if you don’t need them)
  • 5 Archway Shape
  • 4 Tangled Shape
  • 2 Wall Background Mesh
  • 1 Archway Tunnel Segment
  • 1 Bridge Segment
  • 1 Light Mesh
  • 1 Sky Mesh

 

Technical Details

Features:

102 unique mesh

  • Lighting is optimized for dynamic lighting with LUMEN
  • Nanite enabled
  • Hardware Raytracing on
  • Master material setups

 

Number of Unique Meshes: 102

Collision: No

Vertex Count: 132-384,928

LODs: Yes, Nanite enabled

Number of Materials and Material Instances: 4 Master Material 14 Instanced Material

Number of Textures:3

Texture Resolutions:

[1] 8192x4096

[1] 4096x2048

[1] 1920x1080

 

Supported Development Platforms:

Windows: Yes

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