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Interactive Map System - Fully Blueprinted V1.3

Interactive Map System - Fully Blueprinted V1.3

Updated
2025-02-11
VIP
Blueprints
Engine version
5.2
Download type
Asset Pack
File size
495 MB
Registration required
Only For VIP Users
Description

Fully Blueprinted Dynamic Map System.

Designed with flexibility and performance in mind, this system is perfect for both single-player and multiplayer games, providing a robust and intuitive UI inspired by the iconic map from some of the recent notable titles.

 

Key Features:

  • Landmarks & Points of Interest: Easily highlight landmarks and points of interest with customizable icons that enhance navigation and player engagement.

  • Player-Shared Markers: Players can place markers on the map, which are visible to all players in the game. These markers are also represented in the environment, providing a cohesive and interactive experience.

  • Category-Based Icon Management: Easily organize and manage icons with a category system that allows you to sort, show, and hide specific icons based on your custom-defined categories. For example, you can create categories like "Shops" or "Tactical Buildings," and toggle visibility to show all, none, or select groups of icons, providing players with a tailored and streamlined map experience.

  • Customizable Resolution: Supports a wide range of resolutions, including uncommon presets, ensuring your map looks sharp and performs well on any display.

  • Material-Based Map: This interactive map system is deployed on a material, ensuring exceptional performance compared to traditional scene capture methods. This approach provides high fidelity without sacrificing frame rates.

  • Pan & Zoom: Navigate the map smoothly using the built-in pan and zoom functionality. Whether using a mouse, keyboard, or controller, the map is fully accessible and responsive.

  • Dynamic Character Display: Characters, whether enemies or allies, are dynamically shown on the map using Blueprint Components (BPC). Easily toggle their visibility or change their icons on the fly.

  • Customizable Icons: Icons on the map can be customized to flash or remain always visible, even if they are outside the currently displayed area of the map.

  • Effortless Map Placement: Integrating your map into the game is simple, with no need for external software like Photoshop. The background can be easily swapped to fit your game’s aesthetic.

  • 100% Blueprint: The entire system is built in Blueprint, with clear, readable codes.

  • Show/Hide Icons: Control the visibility of specific icons, providing players with a clean and uncluttered map view when needed enhancing users interactive experience

  • Multiplayer/Singleplayer Support: Optimized for both multiplayer and single-player experiences, with seamless synchronization across different game modes.

 

SFX created for Zoom in, Zoom out, Mark and removing Pin

 

This Dynamic Map System is a must-have for developers seeking a highly customizable and optimized map solution that enhances both the UI and UX of their game. Whether you’re building an action-packed multiplayer game or a story-driven single-player adventure, this system offers the flexibility and performance you need to create an immersive and engaging experience.

 

Technical Details

Static Meshes: 8

Skeletal Meshes: 1

Enums: 3

Number of Blueprints: 7

Inputs: Keyboard, Mouse

Network Replicated: Yes

Windows: Yes

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