PITCH BLACK: Darkness Anywhere
https://www.fab.com/listings/eca0a1e2-ef06-4809-a8d3-0e5a2b357de2
PITCH BLACK lets you add darkness to your environments with precise control.
Place PITCH BLACK actors in pits, corners, caves, and holes to cover them in absolute shadow. No light is powerful enough to overcome it.
Plunging your camera into the darkness fades your vision to black, as oblivion overcomes you.
Create bottomless pits, mysterious doorways, or creepy fogs. Envelop horror game cameras in gloom.
Each PITCH BLACK actor lets you customize:
Location, Rotation, and Scale
Shape (Rectangular or ellipsoid)
Fade-in distance
View distance
Intensity
Real-time updates
Darken either inside or outside the mask
PITCH BLACK is a deferred post process shader, using the scene depth buffer to darken pixels.
Technical Details
PITCH BLACK features:
- 1 Blueprint Actor for rectangular darkness
- 1 Blueprint Actor for ellipsoid darkness
- 1 Blueprint Actor base class for creating custom post-processing masked materials
Those features are supported by:
- 1 Post Process Material for box-shaped darkness
- 1 Post Process Material for ellipsoid darkness
- 1 Material
- 6 Material Functions
The demo content additionally includes:
- 2 Levels
- 16 Materials
- 8 Blueprints
- 4 Material Instances
- 14 Static Meshes
- 1 Static Mesh by Midge "Mantissa" Sinnaeve distributed under the Creative Commons CC0 license: https://mantissa.xyz/pages/free.html
- Content from Epic's First Person Template
PITCH BLACK's primary offering (blueprints and materials) work both with or without Lumen and Nanite.
Environments in the screenshots and demonstration video are included except where noted. The demo project ships with Lumen and Nanite enabled.
Translucent materials have some limitations in PITCH BLACK. The demo and documentation discuss this in depth.
Documentation: https://docs.google.com/document/d/1sro1kLc1o6LWLpr_NACjUdfyk95Gsz1MpdZT8Ta009E/edit?usp=sharing
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms:
- Windows: Yes
- Mac: No