Player Farming System
Player Farming System is the fast and easy way to add a multiplayer farming system to your game!
The Player Farming System is an essential asset for any game developer using the Unreal Engine. It provides a comprehensive and user-friendly system for players to engage in farming activities within the game. With this asset, players can grow crops, raise animals, and manage their own farm in a realistic and immersive manner.
The Player Farming System is the fast and easy way to add multiplayer farming to your projects! It includes extensive customization options, so you can fine-tune the behavior of your plants. Additionally, it boasts an advanced placement system that allows for snapping and non-snapping placement of plants, planters, and tools. The plant info panel UI is clean, easy-to-read, and can be customized using Unreal's widget system. Many other features are included, which you can find listed below!
Works with Unreal Engine 5!
Technical Details
Features:
- Multiplayer Support
- Plant Stats (Health, Warmth, Water, Fertilizer)
- Vegetable Growth
- Vegetable Yields
- Plant Respawning
- First/Third Person
- 7 Included Plants (Tomato, Berry , Corn, Potato, Carrot, Zucchini and Bush)
- Farming Menu
- Growth Stages
- Smooth Growth Effect
- Save System (Does not support World Composition)
- Plant Sickness
- Sickness Spreading
- Plant Resources
- Night State (Changes Plant behavior when Is Night is true)
- Rain State (Increase Plant water when Is Raining is true)
- Death Stages (Change mesh depend on the growth when plant died)
- Destruction Effect
- Socket and Non Socket placement
- Commented Code, Tool-tips and Documentation
- 3 Included Tools (Sprinkler, Heat Lamp, Grow Light)
- 3 Included Planters (Small, Medium and Large)
Number of Blueprints: 53
Input: Mouse & Keyboard
Network Replicated: Yes
Supported Development Platforms: Windows, Mac