Realistic Base Skeleton
https://www.unrealengine.com/marketplace/en-US/product/realistic-base-skeleton
The Realistic Base Skeleton can be used as an animated character or as a simple environmental prop. Different textures allow for custom variations: old, swamp, burnt, fleshy, fresh and medical- Skeleton.
The Realistic Base Skeleton can be used as an animated character or as a simple environmental prop. Different textures allow for custom variations: old, swamp, burnt, fleshy, fresh and medical- Skeleton. This Skeleton is rigged to the Epic skeleton and compatible with animations for it.
Technical Details
Features:
- Realistic Skeleton with switchable Materials
- Change the amount of blaze in the Burnt Skeleton Material
- Use single bone parts of the skeleton as environmental props
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size:
4096 x 4096 - 18
2048 x 2048 - 3
Collision: Yes, Custom generated in engine
Vertex Count: 168 - 16750 (detailed list in Documentation)
LODs: No, for the character
Yes, for all static meshes
Number of Character: 1 (22546 Triangles)
Number of Blueprints: 0
Number of Meshes: 17
Number of Master Materials: 3
Number Material Instances: 7
Number of Textures: 21
Animated: No
Number of Animations: 0
Engine Compatibility: 4.15.3 and newer
Intended Platform: All
Platforms Tested: Windows
Documentation Included: Yes