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Action RPG Template

Action RPG Template

Updated
2025-01-14
VIP
Blueprints
Engine version
5.4
Download type
Complete Project
File size
1.3 GB
Registration required
Only For VIP Users
Description

Contains AI, Ability, Inventory, Quest and Track systems that helps you to create RPG, Action RPG, Action Adventure or any other games.

Feature List:

  • Multiplayer is supported

  • AI Tools

  • Ability System

  • Inventory System

  • Quest System

 

  • Menu - Select Mode | Input Settings | Save and Load | Create Session | Session List | Pause Menu

  • Third Person and Top Down modes with unique abilities

  • Save and Load. All progress is saved

 

  • Waypoint System - Point of Interests for AI, Pathfinding

  • Spawn System - The system allows you to spawn/respawn AI in the world in a specific location, at a specific time, with pre-set data.

  • Optimization Component - Animation, Movement, Rendering, Perception

  • AITools Helper - Editor Utility for convenient working with tools in the editor

  • Day Night System - AI behavior depends on the time of day

  • Teleport System - To another level, To Point

  • Behavior Templates - Villagers, Guards and Animals are not bound to a certain place, they can move anywhere according to their goals

  • Spawn Window and AI Statistics

 

  • Attributes - Health, Stamina, Attack etc. | Attribute Points | Attributes can affect Attributes | Regeneration

  • Effects - 29+ parameters | Modify attributes | Apply other effects and tags | Grant abilities | Execution custom logic | Level and Level Up Requirements | Application Policy | Duration and Tick Policy | Stack Policy | Buff | Debuff | Control | DoT | Frontal Block

  • Abilities - 17+ parameters | Active and Passive | Level and Level Up Requirements | Activation Policy | Interruption Policy | Cooldown, Cost, Charges | Frontal Block | Dash | Sprint | AoE and Target | Casting Bar | Select Area

  • Effect and Ability Trees

  • Fall Damage and Damage Handling

 

  • Inventory - View Modes | Sorting | Disassembly | Consumable | Weight | Drop Item | Break Item

  • Equipment - Weapon Modes | Attributes Depend on Level | Set Bonuses | Sockets | Visualization

  • Incrustation - Set Number of Sockets | Set Available Item Groups | Set Inserts and Extract Cost

  • Merchant - Currency | Different Assortment | Global/Unique Buyback | Unlimited Amount Option

  • Craft - Global/Unique Recipes | Multiple Recipes for One Item | Alternative Ingredients

  • Loot - Pick Up from Ground | Get from Actor | Get from Killed AI

  • Warehouse - Global/Unique

  • Trade between players

 

  • Quest Chains - Completed or Failed quests trigger another quests

  • Quest Events (OnAvailable, OnActive, OnComplete, OnFail)

  • Objective Events (OnActivate, OnComplete)

  • Local Quests

  • Objectives: Custom, Discover, Gather Item, Affect World Actor, Deliver Item, Receive Item, Kill, Complete or Fail Quest

  • Quest Helper - Editor Utility Widget. Helps to check how quests are added to game (which actors are bound to quest)

  • Track System - Compass | World Map | World

 

Technical Details

  • !!! Before to start to work with the project, download my free plugins: see documentation or video.

  • Audio Modulation plugins is enabled

  • World Partition is enabled

  • GameplayTags and Data Assets are used

  • CC0 Public Domain Content is used

  • Input: Keyboard, Mouse

  • Network Replicated: Yes

  • Supported Development Platforms: Windows

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