Realistic Blood VFX - Niagara Blood Effects - Gore Effects - Blood
https://www.unrealengine.com/marketplace/en-US/product/niagara-blood-vfx
28 Versatile Niagara Blood systems and 22 Decals/Dynamic Decals - Game Ready And Ready To Be Used Out Of The Box! (Blood Effects, Blood VFX, Blood, Bloody, Gore, Particles, Blood Particles, Blood Particle, Blood splatter).
#Update 1.3 Now live!
- Blood now Reacts to light setting (LIT) more accurately
- Now Able to exclude skeletal meshes by disabling bReceivesDecals
- Material now uses deferred decal which supports PBR rendering
#Update 1.2 Now live!
- New Blood Splatters for more immersive blood effects. Splats perfectly onto an uneven surface without utilizing any decal components. These effects are designed to be simplified and easily customizable for your convenience.
- New Blood Dripping demo showcases the combination of various elements, such as dripping, decal puddles, and splashes.
- Improve realistic shading, and it now reacts to changes in lighting conditions
- New Playable shooter demo (Gun not included get the asset featured in our demo)
#Update 1.1 Now live!
- Added new BP for easy blood accumulation while moving
Niagara Blood VFX
Whether you're working on a video game, film, or other interactive media. With Niagara Blood VFX, you can add realistic blood splatters, drips, sprays, more to your scenes, creating a visceral and immersive experience for your audience. Whether you're a professional game developer, film director, or hobbyist, Niagara Blood VFX is the perfect tool for bringing your projects to life with stunning blood effects.
Pack contains:
- 🩸22 Decals including dynamic decals as well as dismemberment decals to be used as injury marks
- 🩸2 Amputated head systems
- 🩸3 Arterial bleeding systems (3 Different Intensities)
- 🩸1 Brain burst system
- 🩸3 General blood burst systems (3 Different Intensities)
- 🩸6 Dripping systems: 3 Normal Dripping, 3 Splash dripping (3 different Intensities for each)
- 🩸4 Bullet Hit systems (3 different Intensities and 1 sample)
- 🩸3 Slash systems (3 Different Intensities)
- 🩸3 Splash systems (3 Different Intensities)
- 🩸3 Stab systems (3 Different Intensities)
*Character on the cover is for demonstration purposes only.
Technical Details
Type of Emitters: (CPU, GPU,)
Number of Unique Effects: 28
Number of Materials: 61
Number of Textures: 71
Number of Blueprints: 3
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)